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Plugin Reference

SotF includes 41 audio processing plugins. Click any plugin for its full parameter reference.

PluginDescription
Parametric EQBiquad-based parametric equalizer with peak, shelf, and pass filters. Supports multiple filter bands for precise frequency response shaping.
GainSimple volume control with smooth gain ramping to prevent clicks.
CompressorDynamic range compression with configurable threshold, ratio, attack, release, and makeup gain.
ExpanderDynamic range expansion with configurable threshold, ratio, attack, release, and range. Opens up dynamics below the threshold.
Multiband CompressorPer-band dynamic range compression with 2-5 frequency bands and independent compressor settings per band.
Multiband ExpanderPer-band dynamic range expansion with 2-5 frequency bands and independent expander settings per band.
GateNoise gate that silences audio below a configurable threshold.
LimiterPeak limiter to prevent clipping. Ensures output never exceeds the ceiling level.
DelayAudio delay with configurable delay time per channel.
ConvolutionFFT-based convolution engine for applying impulse responses (room correction, cabinet simulation, reverb).
Matrix MixerChannel matrix mixing with per-routing gain control. Route any input channel to any output channel.
Channel Mute/SoloPer-channel mute, solo, and dim controls with smooth fade transitions.
UpmixerStereo to surround upmixing (2ch to 5.0/5.1/7.1) using FFT-based spatial decomposition and VBAP panning.
DownmixSurround to stereo downmixing with configurable channel contributions.
Binaural RendererHRTF-based 3D spatial audio rendering. Converts multichannel audio to binaural headphone output using SOFA files.
CrossfeedHeadphone crossfeed that simulates speaker spacing. Supports Bauer, Meier, and multiband algorithms.
Crosstalk Cancellation (XTC)Crosstalk cancellation for speaker playback. Creates a wider stereo image by cancelling inter-speaker interference.
Perceptual Noise DiffusionPerceptual noise diffusion (PND) for improving perceived audio quality through controlled noise shaping.
Loudness CompensationEqual-loudness contour compensation (Fletcher-Munson). Adjusts frequency response based on playback volume to maintain perceived tonal balance.
Mono to StereoConverts mono signals to stereo output.
DenoiserAudio denoising using MCRA (Minima Controlled Recursive Averaging) and Wiener filtering.
A/B CompareSide-by-side A/B comparison. Instantly toggle between processed and bypass to evaluate your plugin chain.
Band SplitSplits the audio signal into separate frequency bands for independent processing.
Band MergeMerges previously split frequency bands back into a single signal.
Acoustic Echo CancellationCancels acoustic echoes from microphone input using reference signal correlation.
BeamformerMicrophone array beamforming for directional audio capture.
De-EsserSibilance reduction targeting harsh high-frequency content (s, t, sh sounds).
DitherAdds dither noise for bit-depth reduction, minimizing quantization distortion.
Dynamic EQFrequency-dependent dynamic equalizer that adjusts filter gain based on signal level.
Linear Phase EQZero-phase parametric equalizer using FFT convolution. No phase shift, but adds latency.
SaturationHarmonic saturation and soft clipping for adding warmth and character.
Spectral CompressorFrequency-dependent compression operating in the spectral domain for transparent dynamic control.
Stereo ImagerControls stereo width from mono to extra-wide, using mid/side processing.
Transient ShaperShapes attack and sustain characteristics of audio transients.
AmbisonicsAmbisonics encoding and decoding for immersive spatial audio.
Spectrum AnalyzerFFT-based spectrum analysis with configurable bin count, frequency range, smoothing, and tilt correction.
Active Acoustic EnhancementActive acoustic enhancement using psychoacoustic processing to improve perceived clarity, presence, and depth.
DeclickRemoves clicks, pops, and short transient defects from audio (vinyl restoration, recording artifacts).
Hiss ReducerReduces high-frequency hiss and tape noise while preserving program content.
Speech DenoiserNeural speech-focused denoiser (RNNoise-derived) optimized for voice and dialogue cleanup.
DitherAdds dither noise for bit-depth reduction, minimizing quantization distortion.